Tomorrow, November 22, Pixar will release their brand new film, Coco. Coco follows Miguel, a 12-year-old boy who finds himself in the Land of the Dead. It is here where he meets Hector and the two go on a great adventure to find a way for Miguel to return home.
We had the amazing opportunity to sit down with the film’s co-creator and storyboard supervisor, Jason Katz, and talk about the new animated feature. Jason talked everything from taking his children to see the film to how they made the skeletons looks so appealing. You can find our our interview with him below.
On taking his daughter and son to see Coco: “We saw it last week at the premiere. My son is 11 and she is 7 and it was amazing. She hates Pixar films. She does. She’s very empathetic. Her perfect film is like a 1960’s Disney action film. Parent Trap, Pollyanna, that kind of stuff. She’s perfectly comfortable seeing a girl fall out a window and get paralyzed for life. Especially good ones, they’re very manipulative and they’re intended to make you feel feelings. No matter how I try to intellectualize it, and I’ll walk her through them, ‘All right, we are doing that on purpose. We want you to feel sad in this scene because the next scene is a happy scene and if you feel sad before the happy scene then you feel even happier.’ And she’s like, ‘I don’t want to hear any of this’. So her seeing it was a big deal and it was amazing. She loved it. At the end, my son was crying and my daughter was crying, and I’m totally crying for a completely different reason.”
On how their trips to Mexico influenced their movie: “As cliché as it sounds, everything made it into the film. I feel like every week we would talk about those trips constantly. We would talk about the specifics of people we met or the characters we met. There was a cousin who didn’t say a word, but he was standing in the back just looking at us the whole time. And that’s Abel, that’s Miguel’s cousin in the movie. Things like that that found their way in. The families built the ofrendas, how they reviewed their ofrendas, where they were in the house made it into the film”
On how Dante came to be in the movie: “We loved the idea of having someone for Miguel to talk to. At one point in the film it was a younger sister, but we went back down to Mexico. We found these xolo dogs and were like, ‘I’ve never seen that in an animated movie before.’ And the more we learned about him, the more we learned about how their teeth fall out and how interesting they look and we were like, ‘Alright, that has to be in movie’, so Miguel’s sister turned into a dog and became Dante. Finding Dante, that first trip was probably the biggest because it really gave us a character that we fell in love with.”
You can read the rest of our interview below. We will have our review posted later today, so make sure to check it out and let us know what you think of the movie.